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Major Update #8 - Incoming Steam Early Access Release!
Siege of Inaolia

Major Update #8 - Incoming Steam Early Access Release!

Sep 2, 2014 Siege of Inaolia News 0 comments

We've been away for about two months busy prepping our game for our initial release on Steam, read on to find out what we've been up too!

Uploaded to Desura! Waiting for approval.
StaudSoft's Synthetic World

Uploaded to Desura! Waiting for approval.

Sep 2, 2014 StaudSoft's Synthetic World News 0 comments

I uploaded the new version to Desura. Now I am only waiting for approval and the selling of version 0.2 can begin!

Hearts of Oak News 2nd September 2014
Hearts of Oak: Conquest of the Seas

Hearts of Oak News 2nd September 2014

Sep 2, 2014 Hearts of Oak: Conquest of the Seas News 0 comments

Find out how to donate to our project in this week's article, and take a look at how we're progressing in the Unity engine!

The great shining – Interstellar Rift development update 013
Interstellar Rift

The great shining – Interstellar Rift development update 013

Sep 2, 2014 Interstellar Rift News 1 comment

We've added specular shaders, New prop walls and an elevator, Check it out!

Skill Trees and Classes Explained!
R.A.T.S.

Skill Trees and Classes Explained!

Sep 2, 2014 R.A.T.S. News 0 comments

An explanation of the skill trees and playable classes in R.A.T.S.

Prehistoric Kingdom huge Update + TRAILER!
Prehistoric Kingdom

Prehistoric Kingdom huge Update + TRAILER!

Sep 2, 2014 Prehistoric Kingdom News 15 comments

Prehistoric Kindom new update + Tech Demo trailer!

Gameplay Improvements
Skyfire

Gameplay Improvements

Sep 2, 2014 Skyfire News 1 comment

Skyfire has come a bit further over the past few weeks. I'm continuing to tweak the mission system and adding new mission elements to the game. The majority...

Introducing Capture the Soul Game Mode!
Demons with Shotguns

Introducing Capture the Soul Game Mode!

Sep 2, 2014 Demons with Shotguns News 0 comments

Capture the Soul (CTS) is a variant on the classic game mode, Capture the Flag.

Enemies in I Will Escape
I Will Escape

Enemies in I Will Escape

Sep 2, 2014 I Will Escape News 0 comments

Brian's escape is made difficult by different types of enemies. Here some info about the different enemies Brian can encounter during his escape.

Random Quest Generator and Combat
Fortune's Tavern! The Fantsay Tavern Sim!

Random Quest Generator and Combat

Sep 2, 2014 Fortune's Tavern! The Fantsay Tavern Sim! News 0 comments

Alongside a main storyline and a bunch of complimentary quests, Fortune’s Tavern boasts a random quest system that allows for indefinite gameplay. Through...

Project Update 5
Pegasus Rising

Project Update 5

Sep 2, 2014 Pegasus Rising News 0 comments

We show recent progresses in the gameplay and map setup section.

New logo and army editor !
Clash Tune

New logo and army editor !

Sep 2, 2014 Clash Tune News 0 comments

Here are a new logo and a new army editor ! Try it now and share your creations !

Grimoire Gameplay Trailer!
Grimoire

Grimoire Gameplay Trailer!

Sep 2, 2014 Grimoire News 1 comment

This is our Gameplay trailer which has a ton of player point of view gameplay. A great way to see what its like to play the game in its current state.

News, animations, music, merchandise!
Spirit Huntress

News, animations, music, merchandise!

Sep 2, 2014 Spirit Huntress News 1 comment

Have a glance at the lastest news about Spirit Huntress. Features several animated gifs, screenshots, music and a preview at some goodies that will be...

Project Tilt update incoming: new weapons!
Project Tilt

Project Tilt update incoming: new weapons!

Sep 2, 2014 Project Tilt News 0 comments

The Free to Play indie title Project Tilt is receiving its newest update in the form of new weapons, free weapon rotation and a new Top 10 ranking based...

Introducing DICETINY, A Fantasy RPG Board Game
DICETINY™

Introducing DICETINY, A Fantasy RPG Board Game

Sep 2, 2014 DICETINY™ News 0 comments

DICETINY is four player co-op board game mixed with dungeon crawling and card battle. It's scheduled to start Kickstarter in late September.

Hostiles
Scaffold 22

Hostiles

Sep 1, 2014 Scaffold 22 News 3 comments

A brief description of what kind of enemies you'll run into and how you can deal with them.

Dev Update - Settings, Save and Load Games
Waxpack Summer

Dev Update - Settings, Save and Load Games

Sep 1, 2014 Waxpack Summer News 0 comments

Title and settings screens have been added, and the big one, saving and loading games, has been completed.

Have you tried our NEW demo yet?
Super Untitled Game

Have you tried our NEW demo yet?

Sep 1, 2014 Super Untitled Game News 1 comment

Have you tried our NEW demo yet? If not, then shame on you! Check it out and give us a rating and/or comment!

Son of Nor VIDEO Dev Diary #95 - New Mechanics
Son of Nor

Son of Nor VIDEO Dev Diary #95 - New Mechanics

Sep 1, 2014 Son of Nor News 1 comment

We've got new animations and a very special surprise for telekinesis users! SARAHUL WEAPONS. THROWABLE WITH TELEKINESIS! (finally.)

Banking Tycoon Pre-Alpha 4 is Now Available!
Banking Tycoon

Banking Tycoon Pre-Alpha 4 is Now Available!

Sep 1, 2014 Banking Tycoon News 0 comments

Our 4th Pre-Alpha Build is now available. This update features basic music and stock trading!

Monday Night Indie 1st Sept
Game

Monday Night Indie 1st Sept

Sep 1, 2014 Article 0 comments

Join us as we delve into the delights of Indie Games in our Monday Night Indie showcase, Featuring talks with the developers, giveaways & more. On tonight's...

Garden of Oblivion Release (with Trailer)
Garden of Oblivion

Garden of Oblivion Release (with Trailer)

Sep 1, 2014 Garden of Oblivion News 0 comments

Garden of Oblivion is an adventure game originally made for the Ludum Dare 30 contest with Connected Worlds as a theme. Due to the lack of time, the present...

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